Three Firsts at Realm Makers

Over a month ago, I traveled to Villanova, Pennsylvania, to attend the Realm Makers Conference, a writing conference for Christian speculative fiction writers. It’s the place rm-signsto be if you’re writing Christian fantasy, science-fiction, supernatural, steam punk or any other “weird” genre fiction that doesn’t fit nicely into other categories. To say it was a weekend of firsts for me is an understatement of epic proportions.

But first a little background story: many moons ago in a galaxy far, far away (AKA before I had children), I attended a Christian writers conference. I wrote romance at the time and had a manuscript to pitch to a publisher. (For my non-writing friends, a pitch is a chance to tell an editor, publisher, agent, or person of influence, about your story in the hopes that it catches their interest and doesn’t sit moldering in your filing cabinet). As my first manuscript, it wasn’t ready for publication (and never will be, although I learned a lot while writing it). During my appointment, the publisher was snide, condescending, and less than kind. I came home ready to hang my word processor up for good. Fast forward twenty years later, that incident still sticks with me, like bad Chinese take-out. So much so, that the thought of pitching anything more than laundry in a basket filled me with dread. Still, I had the opportunity at Villanova, and I hoped things had changed in the years while I was off building a family.

My first “first” was the chance to attempt a pitch and leave with a positive experience. Did I want a publishing contract? Yes. But my most pressing need was to leave with the knowledge that I should keep pursuing my dream, I wasn’t a hack, and editors/agents/publishers were nice people who wanted to help writers who were serious about their craft. Mission accomplished. At the end of the weekend, I completed two successful pitches, and all the publishers I talked with were genuinely nice people.

rm-roomies

My second “first” was the opportunity to participate in a cosplay event. For the awards banquet the second night, we were instructed to dress up in our favorite fandom. Being the fantasy writer that I am, I pulled out my trusty sewing machine. After watching waaaaay too many You tube videos, I pulled together a medieval mercenary outfit (or at least my interpretation of one), complete with a sword and sheath, and a matching corset and bracers set. It was loads of fun, and I came away impressed with everyone else’s costumes. Doctor Who? He was there. Rapunzel with her frying pan? Also there. At our table, a Vulcan sat next to an elegant vampire (who did NOT sparkle. I’m thinking Stephanie Meyer might have made that up). A couple Reys’ from The Force Awakens, as well as elves, fairies, ladies-in-waiting, and superheroes were scattered throughout the room.

My third “first” was the chance to be in a Nerf war. People, unless you’ve done this before, you’ve no idea how much fun you’re missing! I picked up an inexpensive Nerf gun with LOTS of ammunition before the conference, and came away with the desire to do this a lot more (so much so, that I bought three extra Nerf guns—one for each member of my family!) The conferees split into two teams, named Fury and Doom, and took over two floors of the one dorm. I had so much fun shooting foam bullets at the dude hanging out in the stairwell.

At the conference, I made friends and met face-to-face virtual friends I knew only from the internet. Despite my social anxiety and awkwardness, I came home with a new “tribe,” a group of people who understood what I wrote, and why I wrote it. It’s been a long time since I’ve felt comfortable with strangers that quickly. There were no awkward conversations that went like this:
Friendly Individual turns to me with a smile. “What do you write?”
“Speculative fiction. It’s a portal fantasy, you know, like Narnia.”
“Oh.” The individual’s smile freezes as they nod uncertainly.
Conversation over.

The keynote speaker was Thom Locke (pen name for T. Davis Bunn). An eloquent speaker, he shared encouraging tips to get our butts in the chair and write. Despite authors’ love for writing, it can sometimes be intimidating and very difficult to carve out time to do this. I also attended classes on writing led by Kathy Tyers (Firebird Trilogy, and several Star Wars books) and bestselling author Tosca Lee (Iscariot, The Progeny, and others).

It’s over for this year. You missed it, your bad. But don’t despair because it’s an annual thing. Next year is the fifth anniversary, and it’ll be held in Reno. Bestselling author Ted Dekker will be the keynote speaker. Make the effort to attend this conference and come prepared for learning and fun. You won’t be disappointed.

How Contests Changed My Writing

trophy

Do you participate in contests? I never did. I’d receive the Publishers Clearinghouse packet in the mail, and I would do a free throw right into File 13. After all, why bother? Thousands of entries, but hardly thousands of chances. You’d have a better chance of being struck by lightning.

Until I started writing. That was a contest based on skill. Sure, it’s a subjective thing. What one person hates, another loves. But work at the craft, polish the writing, and it becomes great. I entered a few writing contests many moons ago when I was working on my inspirational romances. I never won, but the feedback I received helped me improve.

Fast forward to over a decade later: at a conference by author Hope Clark, she said, “If you don’t enter, you won’t win. So enter as many contests as you can.” It was good advice. I began entering more of my projects—poetry, short stories, the first five pages of novels. Some of the contests were free (yay!), while others had a small fee. After a couple years of losses, I received an honorable mention for a novel in 2012. Then in 2015, I won an Editor’s Choice Award for a short story. But even when I lost, I won. The unparalleled feedback I received was invaluable, especially with ACFW’s First Impressions contest.

Now the ACFW Keystone Chapter is holding the Great Beginnings Contest. They’re not looking for much, just the first five pages of a novel and the synopsis. And the cherry on top of this sundae is the nominal entry fee ($10-15). So polish those pages and send them an entry (or two!) After all, if you don’t enter, you won’t win.

Three Tips to Writing Good Bad Guys

badguys
The author, Bethany Jennings (@simmeringmind.com), recently sent out a list of thirty-one WIP Joy Themes. It got me thinking. I had to add my own joy theme: why I love writing about villains.

Writing about villains gives us a chance to be bad. The author gets carte blanche to say bad things, do bad things, think bad things on the page. And each and every choice is legitimate and can be excused because he’s bad, right?

Um, no.

Here are a few tips to writing good bad guys.
1. He or she won’t be bad all the time. If they are, they come across as two-dimensional, cardboard cutout bad guys. Make them interesting by making their choices interesting. For example, he’s a serial killer, but has a penchant for rescuing stray dogs. This leads to my second point.

2. Give him a chance for redemption. To make your bad guy more thought provoking, give him the chance to make a good choice. Think Darth Vader’s saving of Luke in The Return of the Jedi or Severus Snape’s deathbed tears given to Harry in Harry Potter and the Deathly Hallows, Part 2 (I apologize to those of you who haven’t seen either of these movies. If you haven’t, go watch them. Now.) Both Darth Vader and Severus Snape became infinitely more fascinating when they made choices that seemed out of character.

3. Make sure there’s motivation for his behavior, either good or bad. To follow up my theme in #1, he’s a serial killer because his mother beat him all through his childhood. When he kills, he releases the anger and powerlessness he carried all through his teens. In addition, every person he kills resembles his mother. Nothing is worse than excusing his choices by claiming, “He’s a bad guy!” Yes, he is, but there should be a reason for his bad actions.

So check your work in progress. Give your baddie a goal, a story arc, and an excellent backstory. Flesh him out; make him three-dimensional. Don’t allow your villain to be fade-into-the-page boring. After all, there’s no excuse for bad writing.